Animation and VFX - Course Structure
Semester 1
Introduction to Design Thinking |
Design Sketching I |
Elements of Design I (Foundation Art I) |
Technical English |
Design Principles |
Fundamentals of Programming (Custom Effect Programing and Scripting) |
Kannada Kali |
Constitution of India |
Semester 2
Custom Effect Programing and Scripting |
Ideation Methods in Design |
Character Design Concepts |
Design Sketching II (Digital Art) |
Elements of Design II (Foundation Art II) |
Mini Project I - Material Animation |
Semester 3
Pre-Production I |
Photography and Videography |
3D Animation I |
3D Animation and Rigging |
Matte Painting |
Mini Project II-2D Digital Animation I |
Semester 4
Composting Techniques I |
2D Digital Animation II |
Storytelling, Design and Development |
3D Lab I |
3D Dynamics I |
Mini Project III - 3D Animation II |
Match Moving |
Semester 5
3D Dynamics II |
Composting Techniques II |
3D Lab II |
Pre-Production II |
Professional Elective I |
Professional Elective II |
Mini Project IV - Agumented Reality |
Rotoscopy and Paint |
Semester 6
Photorealistic Lighting and Rendering |
Professional Elective III |
Professional Elective IV |
Layout Design Concepts |
Cinematography |
Mini Project V - Motion Graphics |
Lighting, Shading and Rendering |
Semester 7
Internship |
Major Project (Phase I) |
Semester 8
Studio Design and Project Management |
Major Project (Phase II) |
Professional Elective I (Animation)
Match Moving |
Entrepreneurial Development |
New Media Studies |
Android Application Development |
Advanced 3D Animation |
Web and E Business |
Design Semiotics and Semantics |
Professional Elective II (Animation)
Film Making Principles |
Organic and Hard Surface Modeling |
Lighting and Shading |
Materials and Texturing |
Advanced 3D Animation |
Introduction to AI |
Typography |
Professional Elective III (Animation)
Gamification and UX |
Fluid Simulation and Plugins |
Stereoscopic Techniques |
Sound Design |
Graphic Design |
Programing in Python and React JS |
Design Semiotics and Semantics |
Professional Elective IV (Animation)
Hyper Realistic Modeling and Texturing |
Advanced Rigging |
Advanced CG Simulation and Effect |
AR and VR Applications in Animation Design |
Advanced Photo Realistic Lighting and and Rendering |
AI Applications in Design |
Typography |
USPs for Animation & VFX Design at DSU
- Key application areas: designing immersive experiences, film making, design and development of film narratives
- Key areas of technical expertise: Stereoscopy, VFX, Motion Graphics, Material Animation
- Emphasis on project-based courses.
- Active industry interaction through collaboration with DERBI Foundation, incubation centre of DSU which is located inside DSU campus.
- Experienced faculty from reputed industries and academic institutions.
Scope Animation and VFX Design
- Indian media and entertainment (M&E) industry grew at a CAGR of 18.55 per cent from 2011-2022; and is expected to grow at a CAGR of 13.9 per cent to touch US$ 37.55 billion by 2023
- The next 5 years will see digital technologies increase their influence across the industry leading to a sea change in consumer behaviour across all segments
- The entertainment industry is projected to be more than US$ 62.2 billion by 2025
- The industry provides employment to 3.5-4 million people, including both direct and indirect employment as of 2017.
- The entertainment industry continues to be dominated by the television segment, with the segment accounting for 44.24 per cent of revenue share in 2019, which is expected to grow further to 48.18 per cent by 2025