Game Design - Course Structure
Semester 1
Introduction to Design Thinking |
Design Sketching I |
Elements of Design I |
Technical English |
Design Principles |
Fundamentals of Programming (C++) |
Kannada Kali |
Constitution of India |
Semester 2
Programing in Javascript |
Ideation Methods in Design |
Character Design for Games |
Design Sketching II |
Elements of Design II |
Mini Project I -UI/UX Design I |
Semester 3
Pre-Production |
Lighting and Camera |
2D Game Design |
Sound Design |
Matte Painting |
Mini Project II - UI / UX Design II |
Semester 4
3D Game Design |
3D Assets I |
Storytelling for Interactive Media |
Visual Design |
Advanced Programing in Javascript |
Mini Project III - Mobile and Web Application |
Semester 5
Game Architecture |
3D Assets II |
Hand Held Devices |
Particles and Effects |
Prefessional Elective I |
Prefessional Elective II |
Mini Project IV - Agumented Reality |
Semester 6
Unity Game Engine |
Professional Elective III |
Professional Elective IV |
Layout Design for Games |
Character Animation |
Mini Project V - PC Application |
Semester 7
Internship |
Major Project (Phase I) |
Semester 8
Studio Design and Project Management |
Major Project (Phase II) |
Professional Elective I (Giming)
Programing in Python and React JS |
Entrepreneurial Development |
New Media Studies |
Android Application Development |
Advanced 3D Animation |
Web and E Business |
Professional Elective II (Gaming)
Web Development |
Organic and Hard Surface Modeling |
Graphic Design |
Materials and Texturing |
Advanced 3D Animation |
Introduction to AI |
Professional Elective III (Gaming)
Creative Computing |
Social Media Marketing for Games |
Stop Motion |
Graphic Design |
Fluid Simulation and Plugins |
Professional Elective IV (Gaming)
Hyper Realistic Modeling and Texturing |
Advanced Rigging |
Advanced CG Simulation and Effect |
VR Applications in Gaming |
Advanced Photo Realistic Lighting and and Rendering |
USPs for Game Design at DSU
- Our Game Design curriculum thrusts upon immersive gaming experiences, game design and game development
- Our key application areas are: games with purpose, motion design, level design
- Key areas of technical expertise: Interface design for gaming, design of game narratives, game design for different platforms
- Emphasis on project-based courses.
- Active industry interaction through collaboration with DERBI Foundation, incubation centre of DSU which is located inside DSU campus.
- Experienced faculty from reputed industries and academic institutions.